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Author Topic: Operation Kutuzov (beta) in progress  (Read 15465 times)
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Rends
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« on: June 14, 2011, 01:46:53 PM »

I´m working on the Operation Kutuzov (July 1943) campaign (Orel area) and nearly finished the first 2 missions from german side.
It will be playable from both sides and i will upload mission after mission when it´s done.

The missions are beta so feel free to comment them . Next i plan to tweak the missions depending on your feedback before it goes gold.
So check this thread from time to time for updates!

beta 2 is out. You can play one mission from the german side and one from the USSR side now!:
Get it here:
http://www.megaupload.com/?d=1IJ02N8Q
Be sure to uninstall beta 1 before you install beta 2 and you need to add 2 lines to the camp. file now. For more information check the readme file!



StugIII in devensive position awaiting Sovjet attack (12. July 1943 near Krapivna)


Pz IV just manned (12. July 1943 , Krapivna)


T-34 in the village (12. July 1943 , Krapivna)
« Last Edit: June 19, 2011, 08:54:53 PM by Rends » Logged

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Kyth
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« Reply #1 on: June 14, 2011, 01:58:38 PM »

That's great! Looking forward to the new missions,  Smiley
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lockie
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« Reply #2 on: June 14, 2011, 06:12:55 PM »

Waiting to have a look Wink
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frinik
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« Reply #3 on: June 14, 2011, 06:26:16 PM »

 Great news Lockie!Looking forward to playing them! Thanks for the heads up! Smiley
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Wörghern
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« Reply #4 on: June 14, 2011, 06:49:18 PM »

Yeah ! An another big prod ! Shocked
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hemisent
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« Reply #5 on: June 14, 2011, 10:25:28 PM »

Outstanding, can't have enough new missions!
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frinik
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« Reply #6 on: June 15, 2011, 01:15:26 PM »

 Rends is at work , Kyth's at work, Hemi's at work, Lockie's at work, Whukid's at work! Nothing but good news for us the idle masses! We want Bread and Games like in the good ole days of the Roman Empire!

Ave Cesare! Qui morituri te salutant! Grin
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Rends
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« Reply #7 on: June 15, 2011, 05:15:22 PM »

Will upload the stuff tomorrow. I have headache all the day since last night and still feel tired.
Sorry for the delay.
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bidounegger
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« Reply #8 on: June 15, 2011, 07:17:54 PM »

Hello,

Don' be sorry !
We 'll be waiting ! thanks for your work !
Have a good night !
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Rends
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« Reply #9 on: June 18, 2011, 05:06:37 PM »

Feel free to test the first mission.
Link in my first post.
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frinik
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« Reply #10 on: June 19, 2011, 02:28:13 AM »

Thanks Rend will download , test and report! Smiley 

REnds just for clarification; does it come with a new map that needs to be generated? Better ask before we get a flurry of posts from people who either don't read the Read Me or don't know how to get a map into the game.


Cheers!
« Last Edit: June 19, 2011, 03:59:43 AM by frinik » Logged
Rends
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« Reply #11 on: June 19, 2011, 08:59:18 AM »

frinik, yes it comes with a new map .I´m not sure what you mean with generated?

And people need to follow the readme for installation instructions. Otherwise it won´t show up in game.
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frinik
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« Reply #12 on: June 19, 2011, 01:16:29 PM »

  I mean usually when missions come with a new map the map has to be generated separately into your game through the editor_map function otherwise the game won't start,That's how most Russian-made missions work.If your is built-in your mission then great no need to worry about it.
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Rends
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« Reply #13 on: June 19, 2011, 08:17:03 PM »

beta 2 is out. You can play one mission from the german side and one from the USSR side now!:

Downloadlink in first post!
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Txema
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« Reply #14 on: June 20, 2011, 04:20:54 PM »

Rends,

Thank you very much for these missions !!!

 Smiley


Txema
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lockie
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« Reply #15 on: June 20, 2011, 08:52:31 PM »

Thanks for the missions! Excellent polygon!
To my sorry I forgot about mine fields Smiley
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frinik
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« Reply #16 on: June 21, 2011, 02:22:42 AM »

  Hi Rends! I have got a baffling problem! I can't make your campaign appear in my games no matter how many times I have tried????I have extracted your mods into the mods folder, enabled it through the JSGME, added the 2 lines into the camp list mission but no. nothing!I have tried moving the lines up and down the list but no difference!

BTW I generated your map are there lakes in it?Huh?
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Rends
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« Reply #17 on: June 21, 2011, 01:03:16 PM »

frinik.
First make sure you copy&paste the folder next to the readme file into the MODS directory (and not the extracted zip file)

And here is my current camp.file:

//ÒÔËÒÓÍ Í‡ÏÔ‡ÌËÈ
camp_list()
{

   //Ù‡ÈÎ, ·ÎÓÍ, ̇Á‚‡ÌËÂ+ÓÔËÒ‡ÌËÂ, ͇ÏÔ‡Ìˡ, ÒÔ‡ÈÚ Í‡ÚËÌÍË

   camp\main_camp.engcfg, teach,          txt_cm_camp_teach,         false, img_t34;
   camp\main_camp.engcfg, rkka_2,               txt_cm_camp_rkka_2,          true,  img_mk2;
   camp\main_camp.engcfg, rkka_3,               txt_cm_camp_rkka_3,          true,  img_user2;
   camp\main_camp.engcfg, rkka_6,               txt_cm_camp_rkka_6,          true, ,;
   camp\main_camp.engcfg, rkka_1,               txt_cm_camp_rkka_1,          true,  img_t34;
   camp\main_camp.engcfg, rkka_4,               txt_cm_camp_rkka_4,          true,  img_user9;
   camp\main_camp.engcfg, rkka_t60,       txt_cm_camp_rkka_t60,        true, ,;
        camp\main_camp.engcfg, rkka_5,               txt_cm_camp_rkka_5,          true, ,;
        camp\main_camp.engcfg, rkka_7,               txt_cm_camp_rkka_7,          true, ,;
   camp\main_camp.engcfg, rkka_trophy,       txt_cm_camp_rkka_trophy,     false, ,;
   camp\main_camp.engcfg, werm_1,               txt_cm_camp_werm_1,          true,  img_pz4;
   camp\main_camp.engcfg, werm_2,               txt_cm_camp_werm_2,          true,  img_user10;
   camp\main_camp.engcfg, werm_3,               txt_cm_camp_werm_3,          true,  img_user1;
   camp\main_camp.engcfg, werm_new,           txt_cm_camp_werm_new,        true, ,;
   camp\main_camp.engcfg, werm_stug,      txt_cm_camp_werm_stug,       true, ,;
   camp\prokho_camp.engcfg, prokho,       txt_cm_camp_Prokho,        true, img_t34;
   camp\prokhower_camp.engcfg, prokhower,       txt_cm_camp_Prokho1,        true, img_pz4;
   camp\orel_camp.engcfg, orel,          txt_cm_camp_orel,        true, img_pz4;
   camp\orelrkka_camp.engcfg, orel,       txt_cm_camp_orelrkka,        true, img_t34;
   camp\main_camp.engcfg, rkka_8,              txt_cm_camp_rkka_8,          true,  img_teach;
   camp\main_camp.engcfg, single,          txt_cm_camp_single,        false, img_single;
}

_vars() {}

BTW: Why did you generate it? It Should work without doing this and no there is no water on the terrain.
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frinik
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« Reply #18 on: June 21, 2011, 01:21:56 PM »

Hi Rends!This is precisely what I did! I tried several positions in the camp_list at the end , in the middle etc to no avail

I generated your map hoping itt might make a difference?

I installed all your missions previously without any problems and dozens of mods and missions without any problem.Unless my download is faulty???

Has anybody reported the same problem?
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Rends
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« Reply #19 on: June 21, 2011, 02:10:24 PM »

I suggest to redownload the map !
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