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Author Topic: Parameter deformation  (Read 3321 times)
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lockie
Generalfeldmarschall
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Posts: 2348



« on: December 12, 2011, 03:55:22 PM »

According to my experience, we can't apply parameter deformation to the tanks.
If u add this parameter to the config file:
deform=true;
we'll get decapitated tank in additional case - damage of the turret rotating. In normal game if turret damaged, u can still play. There'll be only restriction to rotate turret, but if we have deform=true and our turret damaged - tank immediately became as destroyed. I think the same thing happens with gun rotating.
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frinik
Generalfeldmarschall
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Posts: 3145


« Reply #1 on: December 12, 2011, 04:29:10 PM »

To tell the truth the turret decapitation is a bit of a letdown.There's no possibility of the turret flying away from the hull.The tank deformaiton model in the game is very limited.No dent, noi twisted or broken metal; only tracks are destroyed, the gun and optics(which are the least desirable damage you want in the game Angry) and shell hole in the tank that's about it.For all it's qualities SF needs improvement in that area...
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