lockie
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« on: December 29, 2011, 09:41:30 PM » |
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As far as I've understood last parameter SHELLC_HI(blue color) is responsible exactly for the view in cockpit. For example, if we make a next change SHELLC_HI -> SHELLC_PZ4F2, so we have a possibility to see this shell in the cockpit. Pre-last parameter I guess, is responsible for the AI choice. Depends on the target, AI pick up a definite shell. In our case SHELL_HI I think it's kind of APSC(armor piercing composite rigid) shell. So, AI thinks that all shells are exactly APSC and it doesn't matter which one he'll pick up: HE, AP, or FRAG. Of course, if my guessing correct.
SPRGR_88K,0x10,%SHELL_HE%,KWK36,810,56,0.2,0.1,0,1,1,0,9,1.6,0.1,8,0.5,0.5,0.1,0,1,1,1,expl_gndm*,expl_techm*,expl_buildm*,expl_water*,expl_human*,fly1,0,1500,1,txt_shell_sprgr_88,he_expl_pat,rico_pat,piece_pat,0x3,1,2,100,3,0x80000000,0,1,20,SHELL_HI,SHELLC_HI;
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