This is not an army, a battalion, regiment maximum. And one "unit" is just a platoon. Very small unit of the standards of war
Yeah, I figured that "army" wasn't the right word, though I didn't know what was. Heh, heh. I
am a native speaker of English, just with no military experience and little interest in the jargon.
And I downloaded the manual from GamersGate. It's just hard to remember everything when playing the game.
The snow is extremely heavy to carry cargo (like heavy mortars or MGs with ammo). Tired soldiers will be very reluctant to follow orders to carry heavy weapons. 320 Infantry Division came out of the encirclement - a month now without a rest and recharge. All the soldiers tortured a few (in game too).
So they start out tired? They didn't
look tired. Doesn't their stamina go down when they're tired? They've got 100 stamina, so I figured that being tired wasn't the problem.
And they're sitting on a road. I tried to keep them to the road, too, when ordering the move, but that didn't help. They're just immobile. (It would help, when we give an order that soldiers can't obey, if we were given some indication that the order failed, and of
why they can't obey it. If they just
won't obey an order, I suppose that's different. But if they
can't, it would be helpful to know why.)
A few tips:
- Do not pull our troops needlessly, give your AI to fight (place it and give only common orders)
OK, so I was
supposed to just sit tight and wait for the enemy to come to me? There was no indication of that, and the game looked like it was giving me a lot of freedom to try other tactics. That's why I was confused.
- Remember, losing a battle (or even all) does not lead to defeat in operation, think about it calmly.
I fully expected to lose here, at least in my first attempt. I thought I'd probably fail in my attempt to break the encirclement. But it seemed foolish just to sit and take it, too. As I say, there seemed to be a lot of freedom to try different things. But if my guys can't move, I guess that's that.
I'm not being critical. As the title of this post indicated, I was just confused about what I was
supposed to be doing.
- At night - use a arty spotter to take flares to illuminate the direction of the enemy movements.
I have no idea how to order flares. I guess I'll have to look that up in the manual. But I have yet to see an enemy soldier. I didn't get that far. (However, they were pounding my former positions with artillery while I was leaving - or, in the case of the mortar team, trying to leave - so that had
looked like a smart move, at least at first.)
And install a patch and polygons update
I
just bought the game (from GamersGate), so I assumed that I wouldn't need a patch already. Not so?
The interface is . . . challenging. Its actually better now that it was in AP Kharkov (not sure if you've played APK).
I bought AP Kharkov, too (I just can't resist a sale), but I haven't played it yet.
Actually, it wasn't until after I bought it that I learned I couldn't save that game during a battle, so I probably won't ever play it. It's just hard to commit to a long gameplay without the chance to leave and come back later.
I suggest starting with a defensive operation.
Apparently, that's what I did. I just wasn't smart enough to understand that I wasn't supposed to go anywhere.
I would suggest going in the options and having the game pause for every event. I mean EVERY event.
My opinion is totally another Grin: Do not try to control whether all, let the AI to fight.
I must say that I like the idea of pausing for every event. (I didn't realize that was an option.) I tend to prefer turn-based games, and I generally do micromanage. That's just me. But I really haven't gotten that far yet. I haven't even
seen an enemy. (I've started over a couple of times, but I tried to move my guys both times.)
But when I was trying to move my guys, I moved them by squad at first. Except for the mortar team, which wouldn't move, that seemed to work OK. But since I couldn't get that mortar team to move, I tried selecting the whole... battalion? Anyway, it was like a Chinese fire drill, with people running every which way. Heh, heh. Apparently, the way I was moving my troops wasn't the way the game thought was appropriate. (Maybe the AI was right, but I hate losing that control.)
If you can crack the UI, you will have one excellent game to enjoy!
Yes, it does look good. Of course, for me, it's still up in the air whether it's more frustrating than fun.
In the end, pressing the space bar can be very simple orders menu.
Really? I didn't remember the space bar doing anything. (I'm used to playing games where the space bar pauses the gameplay, so I was constantly doing that by mistake.) But maybe I just didn't notice.
Of course, I wasn't looking for
simple orders. I wanted to tell my guys exactly what I wanted them to do. Unfortunately,...
The main problem is that players want to somehow control each unit individually, it unnaturally for a real war and unnatural for our game. Never do this!
Choose a battle group (some tanks, infantry platoon and any SPGs) and give it a general order - for example, attack in a given direction in such formation and etc...
And forget about it:)
That's going to be hard, for me, but I'll try.
Thanks to everyone who replied! I do appreciate the help.
I'll start over and stay put this time, just letting the Germans attack my guys.