Steel Armor: Blaze of War

Developer: Graviteam
Publisher: Graviteam
Russian Title: Стальной удар: Оскал войны
Release Date: December, 2011
Release Date on Steam: March, 2015
Genre: Simulation

Steel Armor: Blaze of War (English)

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Стальной удар: Оскал войны (Russian) (forum)

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Steel Armor: Blaze of War is authentic and dynamic tank simulator.

Player is to successfully accomplish battles in 4 historical operations on 60 square km of battle area, manage Soviet, Iran, Iraq and Angola sides of the conflict.

Steel Armor: Blaze of War gives player an opportunity to drive battle tanks as driver and engineer, to organize tank attacks as gun layer and manage the crew.

To win the battle one has to own quick reactions, intelligence, good memory, knowledge of technical features of battle machines, ability to coordinate actions of the whole tank crew and ability to find optimal tactics in complex situations.

Battle goals:

  • Reconnaissance and attack of rival stands;
  • Protection of own stands;
  • Capturing and keeping inhabited locations;
  • Support of infantry actions;
  • Ambush and breakthrough from encirclement.

Combat locations and historical background:

  1. Iran-Iraq war of 1981;
  2. Afghanistan 1984;
  3. Angola 1987.

Available tanks to drive and manage:

  1. Soviet T-62 tank developed in 1960 with its real crew of 4: driver-engineer, commanding officer, gun layer and loader. T-62 machine has been used by Soviet army in Afghanistan, by Angolan and Iraq armies.
  2. American M60A1 battle machine developed in 1962, which has been the main NATO tank until mid-80s and had the crew of 4: commander and gun layer, driver-engineer and loader. The tank has been used by Iranian army during the Iran-Iraq war of 1980-1988.


  • Dynamic campaigns with historical missions.
  • Large-scale tactical battles with real tanks, APCs, artillery, aviation and infantry. Destructible environment. Interactive landscape: ability to dig craters and trenches in real-time.
  • Realistic engineering: all the physics depend on the features of battle machines, ballistics, damage of steel modeling, work of the gun sights and observation devices, work of machine crews, tank battle squads and controls.
  • After-battle statistics that let player evaluate results of attacks and see received damages with vectors of missile hits.
  • Campaigns processor and mode-building utilities that allow modifying main elements of the game, add new machines, units, elements of interface and arms.
  • Encyclopedia of battle vehicles that gives one detailed review of characteristics and comparison of all the vehicles.
Windows XP SP2 or Vista Windows 7 SP1
AMD Athlon 2000/Intel Pentium 2.4 GHz [Game requires SSE instructions support] AMD FX-8350/Intel Core i5-2400S
AMD Radeon 9500/nVidia GeForce 6600 128 MB [NOTE: Game does not start on nVidia GeForce FX video cards series] AMD Radeon HD5850/nVidia GeForce GTX 460 1GB
DirectX 9 Compatible Sound Card DirectX 9 Compatible Sound Card