Achtung Panzer: Kharkov 1943

  • GAMERS@HOME - Review - February, 2010

    Review by: Jamie Gillett
    Rate: 7

    “… Really cool game and I did enjoy it, as a massive fan of any WWII game, I did really like the fact it was taking a lesser known side to it unlike most other games that use the bigger “turning points” makes a nice change of pace, while staying truthful on real life with the weapons, vehicles and tactics used in WWII..."

  • GameOn - Review - February, 2010

    Review by: Scott Ruthven
    Rate: 8,5

    "..I applaud the developers for their attention to detail and their creation of one of the best strategy games I have seen in a long time. ..."

  • EGC games - Review - February, 2010

    Review by: Crazy George
    Rate: 7,8

    “…Achtung Panzer Kharkov 1943 is blessed with a fantastic 3D engine. The developers have certainly managed to create a solid, trouble-free and amazing detailed engine. From small brush to individual houses and terrain overlays, this game will not disappoint wargamers and strategists alike. Turn up the level of detail to the max and zoom in to ground level to get a first person view and you’ll be amazed. The battlefields not only look realistic without any ‘arcadey’ approached of huge elevation differences but the actual units right down to individual soldiers are portrayed accurately. Vehicles and heavy weapons are filled with details right down to a Marder 3’s rivets or ZIS gun shields, all with their proper camouflage patterns. In addition, tactical markings on tanks and APC’s are there, making it possible to tell at a glance which unit you are looking to. A welcomed historically accurate and logical approach that increases user friendliness and immersion up a level. Each weapon is drawn up to proper scale, from small 50mm infantry mortars to tanks and halftracks, although the environment could use an extra ‘air’ of detail. As far as wargames go, this one comes equipped with a very good graphics engine that won’t disappoint..” "..Graviteam has a rough diamond on their hands that can and should be refined further to provide wargame and strategy fans alike with a few titles capable of devouring their spare time..."

  • Eurogamer.dk - Review - February, 2010

    Review by: Martin Wiinholt
    Rate: 8

    Achtung Panzer: Kharkov 1943 is the latest WW2-based game from Paradox Interactive. “…Actually I have never played a war game where the development of relations between two hostile forces were simulated so well...”

  • Girlgamersuk - Review - February, 2010

    Review by: CRayDancer
    Rate: 7

    Achtung Panzer: Kharkov 1943 is the latest WW2-based game from Paradox Interactive. “…Graphically, Achtung Panzer is an impressive title. The operational mode maps are accurate and detailed, and will appeal to those who have a fascination with the history of the period. In the tactical combat mode, the 3D battlefield and detail of individual units is excellently portrayed, and the smooth graphics engine allows you to focus your attention on an area quickly and effectively, and with a suitable level of detail to allow you to make your next move. …”

  • An Achtung Panzer Review-AAR - February, 2010

    Review by: Singleton Mosby

    “…The developers of Achtung Panzer: Kharkov 1943 chose one of the most interesting campaigns of WWII as a background for their strategygame. Altough 'background' is probably not the right word in this case. For Achtung Panzer (AP) the developers chose for Total Realism. This game is not for the feebleminded quick-clicking, action-addicted teenager but for the connoisseurs of tactical combat simulations…”

  • GamePark - Preview - February, 2010

    Review by: beermonster
    Rate: 5 from 5 (100%)

  • IGN - January, 2010

    Review by: Jeff Haynes

    Achtung Panzer: Kharkov 1943 First Look January 21, 2010 - The Eastern Front was an incredibly bloody area for German troops during World War II, with ground frequently won and lost by German and Russian forces. Now, a critical battlefield of that conflicted area is being digitally recreated thanks to Graviteam's Achtung Panzer: Kharkov 1943. At the Paradox Interactive Convention in Sweden, I got the first look at the upcoming wargame. Dedicated to the last German victory on the Eastern front, Kharkov 1943 will allow players to take on either the role of Germans in March 1943 or the Red Army in February 1943. Graviteam has taken care to recreate the entire region surrounding Kharkov in detail for the game, using military documents and historical records to present the area as it would have looked during the war. Many of these documents serve as the 2D maps that players will use to deploy their troops across the battlefield, strategically setting up artillery support and reinforcements to troop positions. Once their plans have been fully laid out, players can immediately launch into a real time 3D battle and enact their strategy, holding key positions or destroying vital bridges to prevent enemy advancements. Thanks to a fully destructible environment, players can exploit devastated areas to buy time for reinforcements to support their positions. Players can also use the variable weather conditions, such as fog, to hide troop advancements, or time attacks with the day and night cycle to launch surprise attacks on enemy positions. According to the developers, night time fighting reduces vision and accuracy for all troops, while surprise attacks could shake enemy morale, making them less effective in responding to strikes. However, these tactics won't always work for every battle; thanks to the game's advanced AI, your computerized opponent will analyze your movements and the tactics you use in battle and formulate new strategies based on your actions. This non-scripted response to your methods will ensure replayability from game to game, which should keep players returning to the battlefields frequently. Tank commanders interested in enlisting won't have long to wait, as Kharkov 1943 is scheduled to invade store shelves in Q1 2010.

  • ROLEGAME.ru - November, 2009

    Review by: SKEIZ

    На сайте Rolegame.ru опубликован обзор исторического варгейма «Линия фронта. Битва за Харьков» от украинской студии Graviteam. По мнению автора обзора, «такие игры обладают способностью создавать иллюзию реального мира». Одним из главных достоинств украинского варгейма, по заверению журналиста, стал максимальный реализм происходящего на поле боя: «Модели боевой техники отличаются историческим реализмом, вниманием к деталям и превосходно анимированы... Заснеженные просторы, брошенные дома создают ощущение, что на экране не игра, а старый добрый «Горячий снег». Впечатление дополняет отлично проработанный звук. Лязг гусениц танка, далекая канонада звучат так, как мы привыкли слышать их в художественных и документальных фильмах». В финале обзора автор уверенно заявляет: «Каждый раз, когда вы будете начинать кампанию заново, боевые действия могут протекать совершенно иначе. Подобное многообразие тактических комбинаций будет отличным подарком любому любителю хороших стратегий»

  • "PC GAME" Review - November, 2009

    Review by: Dmitry Karasev
    Rate: 7,5

    "Крепкий варгейм на тему второй мировой с оригинальной идеей в основе. поклонники жанра останутся довольны" интересность - 7,5 графика - 7,5 звук и музыка- 7,5 игровой дизайн-7,5 интерфейс - 7,5 Рейтинг - 75 %