frinik
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« Reply #361 on: August 25, 2013, 05:09:00 AM » |
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Fabian fred, try the following open your common res folder with notepad and look for these 2 lines in the shells() paragraph:
AT_MINE,0,%SHELL_HE%,AT_MINE,500,1,0.2,0.1,0,1,1,0,5,1,0.1,9.81,0,0,0.1,0,0,0,0,expl_gndm*,expl_techm*,expl_buildm*,expl_water*,expl_human*,fly1,0,0,0,txt_shell_at_mine,he_expl_pat,rico_pat,piece_pat,0,1,1,1,1,0x60000000,0,1,-1,-1,-1; AP_MINE,0,%SHELL_HE%,AP_MINE,300,1,0.2,0.1,0,1,1,0,0.6,0.3,0.1,9.81,0,0,0.1,0,0,0,0,expl_gndl*,expl_techl*,expl_buildl*,expl_water*,expl_human*,fly1,0,0,0,txt_shell_ap_mine,he_expl_pat,rico_pat,piece_pat,0,1,1,1,1,0x60000000,0,1,-1,-1,-1;
Just increase the 0.2 value I have highlighted in bold from 0.2 to 0.3 or even 0.4 and save and test to see whether the damage is greater... These values correspond to the penetration of a given projectile.
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