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frinik
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« Reply #41 on: February 25, 2011, 02:07:20 PM » |
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Bitte Sehr Norm! I am back from 4 days off .I ll email you the mission provided I have your email?PM it to me please.
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lockie
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« Reply #42 on: March 21, 2011, 03:32:28 PM » |
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Woe to you, oh earth and sea For the Devil sends the beast with wrath Because he knows the time is short Let him who hath understanding Reckon the number of the beast For it is number of self-propelled one Its number is one hundred – SU-100!At this moment spg SU-100 is testing in the battle conditions. The gunsight TSh-19 has already adjusted. According to my impressions it's a real BEAST!
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Kyth
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« Reply #43 on: March 21, 2011, 04:33:33 PM » |
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Thank you. Now, for the (ahem) T-70 and SU-76 to undergo battle-testing...
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"What am I, chopped liver..?"
"Yes."
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lockie
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« Reply #44 on: March 21, 2011, 05:30:41 PM » |
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T-70 and SU-76 will be a children toy for the PzV, VI As far as I know the model T-70 was done, but it had too much weight at triangles(what it does I don't know). That's why model T-70 needs a serious adjusting. The model SU-76 also in work, as I know it's almost ready, but again when it'll be released don't 've any ideas. ps Now, I'm working vs gunsight "10t-15" for the SU-85.
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« Last Edit: March 21, 2011, 05:34:49 PM by lockie »
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frinik
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« Reply #46 on: April 15, 2011, 02:37:55 PM » |
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HI Txema ! Nice to see you on this forum! Are you still with the ZeeWolf's project for TvsT?
Cheers
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Mistwalker
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« Reply #47 on: April 26, 2011, 06:46:37 PM » |
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lockie
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« Reply #48 on: April 26, 2011, 07:55:43 PM » |
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Some new models, some heavily updated. Don't ask about 2 final ones though. And? Means, what was the point to upload those pictures?
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« Last Edit: April 26, 2011, 07:58:40 PM by lockie »
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Mistwalker
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« Reply #49 on: April 26, 2011, 08:00:23 PM » |
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And? Means what was the point to upload those pictures? Well, If you'll look at the title of the thread, you can guess that it's some future updates or like that.
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lockie
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« Reply #50 on: April 26, 2011, 08:10:26 PM » |
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you can guess that it's some future updates or like that. OK, I'll take my dumb in this way, but I'd be appreciated - just give me a hint what're the new ones at er pictures?
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« Last Edit: April 26, 2011, 08:13:15 PM by lockie »
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frinik
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« Reply #51 on: April 27, 2011, 02:02:26 AM » |
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Mistwalker did you get these on the Sukhoi/Avia forum? Ahhh the KV85 at last and the SU100!Excellent tidings!
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Kyth
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« Reply #52 on: April 27, 2011, 03:09:30 AM » |
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They're all welcome additions, especially the T-70
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Mistwalker
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« Reply #53 on: April 27, 2011, 12:41:53 PM » |
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Mistwalker did you get these on the Sukhoi/Avia forum? Ahhh the KV85 at last and the SU100!Excellent tidings! That's from my PC. I didn't upload the vehicles yet. And that's not su-100 or kv-85, just corrected models of JS2 and su-85. Personally I think there's no point in creating KV85 (produced in number about 150 units), when there's still no Pz4H, KV-1S, SU-76 and Panther A.
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frinik
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« Reply #54 on: April 27, 2011, 12:48:48 PM » |
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Mistwalker you are right I double checked and what I throught was a KV85 was in fact a T34/85 with something poking out at the back of the turret(throught it was the MG typical of KVs...).Well the KV 85 was only produced at less than 400 units( your figure is wrong I thing it's 383) but only 90 units of the Elefant were produced and only 427 Jagdpanther yet they are in the game so why not the KV85 since it gave birth to the JS series? ??
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Txema
Generalmajor
Posts: 371
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« Reply #55 on: April 27, 2011, 01:27:13 PM » |
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Mistwalker, Wow !! Very nice work !! I am really looking forward to the next release of SPM 1.5. Thanks for all your excellent work. Txema
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Kyth
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« Reply #56 on: May 10, 2011, 02:30:54 AM » |
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(KV-1E discussion is in a separate thread, as requested)
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Kyth
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« Reply #57 on: May 10, 2011, 03:08:40 PM » |
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It's my sincere hope that the new tank models will be optimized for the game, with 3 LOD's each...
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"Yes."
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frinik
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« Reply #58 on: May 10, 2011, 03:18:44 PM » |
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Kyth can you explain i layman's terms what LODs are exactly , what do they dio and how do you add them to a model?
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Kyth
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« Reply #59 on: May 10, 2011, 03:33:30 PM » |
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LOD = Level of Detail It's usually the case that in 3D games, objects further away are represented in less detail, to save GPU processing. This is done with 3D models that have fewer polygons or triangles. The stock models in the game have 3 levels of detail, being progressively less detailed the further away from the player's point of view. That is a major reason for the drastic reduction of framerates in SPM 1.5 - the newer tank models just have one fully-detailed LOD to represent them, regardless of distance. The GPU is burdened with the extra effort of displaying those new tanks on-screen. As for adding them to the model, it's done at the import stage, as mentioned here: http://graviteam.com/forum/index.php?topic=60.0
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